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I love both the concept and execution of this game. My only wish was that it was longer! Switching between the different crew members feels satisfying and snappy, the puzzley gameplay is engaging, the art looks fantastic, the soundtrack builds to a cool ending, the list goes on. Also, I love that you managed to work in the classic sci-fi trope of redirecting power to different places. I would absolutely play this as a fully game, though I'm not quite sure what that game would be.

Other than wanting more of the game, my only suggestion is that the speaker event feels out of place compared to the others. Cracking windows, failing supports, and fires feel much more "grounded" for lack of a better term compared to something with the sound system. 

Thanks for making a cool game!

Thank you so much for playing and for all these praises. Your criticism of the audio cue is insightful and with its current implementation I would have to agree. On the drawing board, there were definitely plans of something more substantial that we unfortunately didn’t have the time to get to. I’m surprised to hear you would want it to be longer! Much of our worries throughout development were whether we were respecting the players’ time by having you repeat an intensive loop so much, so to hear you would have wanted more is reassuring and great to see. Thank you!