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A cool twist on tower defence and a good use of the theme.

Having a clear strategy was a bit tricky with no clue where the enemies would come from but I imagine if you telegraphed too much it might be too easy!

I did actually want to show where zombie are coming from on wave 1 and 2 but I opted out because they come from everywhere on wave 3+.

I think I had a vision of the player restarting the wave and trying again but I think too many people have been put off by the difficulty. So it's something to think about for future games.