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I'd be lying if I said I understood what I played. It lacks a good lot of feedback In the dungeon sections, it looked like I wasn't moving but the movement counter was going up. And during the fights, I didn't understand the health bars, those are not straightforward and I just randomly stumbled upon doors and got back to the dungeon part. After two fights, I just got stuck on the dungeon, I went up to 250 movements and the room did not change at all. You say this is part of a larger universe, and for that I encourage you to fix all of these problems and keep working on the game

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I think I forgot to mention these parts in the tutorial but they are called breakable loops that if you press a button it takes you to a different room it can be an enemy or the exit only to watch the counter and in the fights my mistake I did not know how to explain

But in a nutshell, they are already existing maps with an AI that detects rooms