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Extreme art games and editorial

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A member registered Aug 26, 2023 · View creator page →

Creator of

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Okay in my opinion it is amazing and totally faithful to the ichiro manga and I have played the web version on my phone and I can say that you can export it to my phone without problems

There are times when you can’t pass the level and crashes the console but hey good concept I’ll add something similar to my game taking advantage of the mechanics of it

(1 edit)

I think I forgot to mention these parts in the tutorial but they are called breakable loops that if you press a button it takes you to a different room it can be an enemy or the exit only to watch the counter and in the fights my mistake I did not know how to explain

But in a nutshell, they are already existing maps with an AI that detects rooms

Please I can’t waste another year to disappoint my family can you try my game is the only thing I ask

It’s not a bug, you just have to be observant because the level designer went too far, but just press the opposite arrow.

I already have the ending and a story planned. I don’t want to reuse the classic Underflowers story. For some reason, I gave different designs to my characters. This is just an introduction to a bigger world. That’s why everything is different from the gameplay to the designs.

Thanks for the suggestions since it started to take off strongly we started working on songs I have faith in continuing it.

The game has looping rooms, as I said, the game has double sprites, the difference is minimal but it is functional.

Now that I remember, if you’re referring to the labyrinths, there’s a movement counter because sometimes the sprite repeats itself x2.

The HP bar below glows if it doesn’t work and subtracts HP from your HP.

Timers if a note enters the zone and leaves the coyote time fails if you press it exactly when it starts excellent if in the middle well

Thanks, I will take these suggestions into account. I have already made rhythm indicators , but they are very difficult to program.

It was a joke for the level designer but he did it

At the moment it is a prototype, I don’t know the fate of the game, but if this thing receives support, maybe they will add more things and bring back more iconic areas like the House of Flowers or the Satyrical Altar.

How did you get through it so fast? Even though I programmed everything, I can’t get through it in one go. I’ve died at least 8 times.

Well it worked for me, maybe it only works on certain PCs.

Put it in full screen and minimise it actally func it

My only complaint is that the controls are very sensitive, they need less sensitivity.

I found a bug where the wheel keeps spinning even after you press the button and your turn doesn’t end.

I’m going to try to download it

It doesn’t run on my pc

It’s very difficult but I like it

Come on, I’ve done the most uncomfortable controls in the world, but this is going over the limit.

It’s unplayable my PC doesn’t run it, it only ran for 1 minute and crashed

No, the gameplay is not horrible, just the design is somewhat ugly, it is not enjoyable, if it were bnw it would be better.

I liked it

Wow, this has a horrible style, it’s not enjoyable.

Thanks for pointing out my mistake, I wouldn’t have noticed it because I’m deaf.

When the jam is over remind me to fix it

Forget moving with the left right directional arrows