Thanks, glad you enjoyed it enough to complete it 😁
Regarding points 1 and 2, I initially thought of having to kill the player to start the copy, but I didn’t like the idea of having to wait around for it to do something. Having it on demand wherever/whenever you want in the level seemed more intuitive. I’m happy to hear it worked out!
And I didn’t get a chance to get anyone to try it before submitting, so I’m glad to hear I did a good job with teaching the mechanics through the puzzles.
Unfortunately after the jam, I plan to get back to my long term project. I’ll just be doing some minor bug fixes post rating period
Thanks so much for your feedback, the detail you went into was very much appreciated 😁