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I don't know if I'm missing anything, but I feel like I very rarely train any of the weapons, terrain, etc. skills mentioned previously because it feels like you have to get them super high to pass the only few skill checks they have in the game. Personally, I would be more inclined to train them if either there were more checks that relied on them or if the thresholds to pass were much lower. Compared to the interaction/emotion/ships categories that have a ton of checks throughout the game so it makes sense to train them to the highest level. Understand there's only so much that you can balance with that though, it would be odd if you could pass every check with a 50 blade skill lol

... actually Blade 50 will get you through the vast majority of Blade checks :D 

(though some of them would then require you to also have 50 in another skill to add together)

Omg yes, sorry, I meant it would be odd if you could pass a rhetoric check with Blade 50 - sometimes you can dupe your way through checks with secondary skills (i.e. breaking into places with Deception instead of Intrusion), but I understand there's a limit on how much sense that makes writing-wise! Like, I image Zorana doing sick sword tricks to impress Erilotti at the reception and Erilotti just being like ... okay we will not be voting for this one.  So blade seems to have less checks than deception, which makes sense in-story but gameplay-wise makes blade feel exponentially weaker than deception to level.

I'm giggling at the idea of Zorana doing sword tricks for Erilotti. Blade + Invention = Zorana making some fake cat claw weapons? Erilotti would probably find it more offensive then anything else.