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Thanks for the amazing feedback!  You've hit pretty much every theme that I've seen brought up in different ways across other playtesters, and it's all definitely worth thinking about--especially the "back of the grid" control issues and an indication of how "optimal" a solution is, given that there are several in many cases, for the hyper-optimizers out there :)

I'm curious what you mean by "more snappy"?  If anything, I feel like the way blocks snap to the grid when hovering over it is as snappy as it could be / too snappy, in my opinion.  Maybe you mean snapping in place before even reaching the grid, when coming from outside?  That could be interesting to experiment with.

Thanks for playing!

Glad my feedback was useful.
With snappy I mostly meant the rotation of the pieces (which as far as I can remember), only worked while the mouse was directly over the piece. It would be nice to rotate tiles as long as you're holding them.

I see.  That's also a great point, it's currently what your mouse is pointed at, not what you're holding!