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(+1)

Fun to see more games about drawing loops and seeing how different they feel. It was satisfying trying to draw different loop shapes fast.

My one minor complaint was that it was a little annoying when I’d draw a line near the border and take damage from a new enemy spawning. Maybe a little indicator a little before new enemies enter would help?

(+1)

I was thinking about adding an enemy indicator that but ran out of time. That would probably be the first thing I work on if I ever do a post-jam update.