Cool idea with potential that needs it's sharp corners to be sanded off a bit.
My main complaint would be the player needs to wait a lot, and you should avoid it. A button to fast forward to the end to the loop; changing to need to spam F into a "trampoline pose" that launches other robots up; removing the countdown at the start, or speeding it up. You get the idea.
Still, cool project for a game-jam, don't get discouraged!