Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
(1 edit)

ahahah, thats polar opposite of what i came up with.
imo the ship controls are too unresponsive (would be nice if acceleration was faster and ship stabilized at 0 velocity after some time). also its very easy to accidentally destroy my own planet.

other than that, gameplat is satisfying

(+1)

we wanted the controls to be "like real space" with no friction, we added a spacebrake to let the ship go to 0 linear speed in a relative short amount of time, for the acceleration I agree, in successive iterations we made it snappier but the jam was already ended so no time for polishing. Thanks for te feedback!