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(+1)

As a fan of ultrakill I really loved this. The sword jump thing is a bit unintuitive but fun. I think the air movement needs to be tweaked a bit since if you can get pretty high up with the sword jump and then have a very slow fall. I think adding inertia to the air movement would help. Maybe having a ground slam like thing.

Overall a great job for your first 3d game!

(+1)

You're right, during this period I'm literally redoing the player movement and the enemies, probably at the end of the jam I'll re-upload the game to the updated version