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(+1)

Hey man, checked it out and really enjoyed it, the art and writing were the highlights for me, the gameplay felt a tad too slow in my opinon, given more time, I would love for the enemy to use his abilities a bit faster(from basic movements to fire attacks), the writing was really well done! The amount of mechanics is also super impressive for a jam.

Also, the game reminded me a lot of a great indie game I played a while back: https://qwertyprophecy.itch.io/mortholme

Thank you, and thanks for the game recommendation! 

Did you find the boss too slow even on hard mode? It does go a lot faster on hard mode... :)

(+1)

I was playing on medium difficulty, yeah it's better on hard :p
I still didn't like waiting for him to jump a few times until he "really starts" to present a challenge, I also think that tweaking the movement of both the player and the boss to be faster could improve the flow.

Yeah, I hear you! There was no time left for that amount of tweaking, and I'm honestly just super glad that the game turned out pretty balanced and without any glitches.