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With over 100+ hours in Sekrio, I can say Sekiro is way easier than this. 
This is my second rogue-lite experience after God of War Ragnarok Valhalla DLC.

Why the Lock, I was spamming block on start level and the character is locked in stunned animation. 

Why the Chip Damage when Boss parry my Attack, what a counter intuitive mechanic. 

I defeated the Boss thanks to some bug that got her stuck in my attack spam.

The Chip Damage is very RNG as I could never tell when she will parry my attack or not, no rhythm to her parry.
Sometimes the Boss just goes off screen while during Aerial & had to restart the fight.

The legit attempt, I almost defeated her . I broke it's posture twice which wasn't enough.

Why is the Posture bar in the game mechanic when I have to defeat the Boss through Health bar ?


ROASTING DEATH messages are initially FUNNY and Annoying later.


I like the challenge will play later.

Damn, ain't no way someone actually try to beat our game. Also as the game dev i never play sekiro and the one who have played is the game designer. The lock was so you cannot spam block, you will lose stance when you block but can gain back if parry. The boss parry was actually dodgable but I wish there was more feedback to warn the parry. Sadly we ran out of time due to time management :(

AH lastly thanks for playing the game, really apreciate your effort.