Very impressive, great work! It felt very complete and I enjoyed the overall game loop. However, I wish you could always look in any direction (even if it meant pausing a repair, limiting cannon direction, etc.) since at times it was hard to maintain spatial awareness. Often when my ship broke, it was because I didn't see the obstacle or enemy ship until it was too late to take full countermeasures. In any case, awesome game!
Viewing post in Captain Eddy and the Cult of the Kraken jam comments
Glad you enjoyed it! Locking the camera was an intentional choice made to make the player be more careful of where the ship is going, and how fast it's going when they do things. Since you can slow the ship quite a lot by raising the sails, it ends up giving you enough time to do things like repair or check your surroundings. With repairing, if you press the interact button again, it will stop the repairing and let you go back to the free camera, so it can already be paused. It's definitely still a challenge to balance all the task whilst progressing, but that's part of the intended experience! Thanks for playing <3