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if you compile to HTML5 game then you can wrap it using Web2Executable which won't require having OSX but you can test its performance or something :) Hope this helps.

Well I made the game using Gamemaker Studio 2, but since I haven't purchased the HTML5 module I can't export that way. I might look into it at some point, since it would be cool to be able to export games for web anyway!

Good luck, I wish I can play ur game :) it looks awesome :)