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(+1)

Super cool start to the jam. I was confused reading the controls but then my eyes lit up when i realized it was an RTS!! I love the art style, very retro, and everything felt quite smooth. The soldiers don't really pathfind but i was able to work around it so it's not too bad. 
I love the icon.svg for when you have guys selected lol.

(1 edit)

Thanks, I found most people weren't able to jump right to RTS and the camera issues certainly didn't help. As for the icon, right now it's just the godot icon, lol. I was trying to determine if I wanted just a highlight dot but I'm kinda leaving towards using a shader to outline them instead, or maybe an old school box outline. Not really sure yet. I also hope to get the time to tweak the a star pathfinding this next go around. :-)