This is a chill little game.
It felt a little too easy, with a couple of good combos I had huge amounts of money by week 3 and it felt like spending a lot of time planning wasn't worth it because it was easier to stick with combinations of crops I knew made a lot of money.
I think the game could be improved with some more focus in the type of crops, by introducing new kinds over time (something like picking 2 new crops each week?) and some quality of life to show range/effect in crops; and some sort of consistent visual queue when a crop is ready to harvest.