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(+1)

I really enjoyed this! The exploration and narrative were engaging, and the art was great. Super impressive for just 4 days of work!

A couple of notes for feedback:

- A bit of ambient audio or music in the background would go a long way - aside from the sfx, it felt a little empty at times.

- I think the second loop could’ve been the one where he realizes he’s stuck and starts experimenting - the identical repeat felt like an unnecessary choice.

- A main menu or even an in-game "exit" or "settings" toggle would be a nice addition to the UI.

- Finally, some way to regain energy or slightly speed up repeated actions would help with pacing. I get that the repetition is thematic, but it got a little tedious after a few loops.

Thanks for putting together a great little game!

(+1)

Thank you for the honest feedback! 

  1. I unfortunately ran out of time to add background music so that'll definitely be one of the things I do in the next update.
  2. I intentionally made the second loop similar to the first one to help solidify that the character is going through a time loop. It's also a nod at how dead-end jobs can feel like a loop to the point that they don't know they're living through the same day at first. I do understand that it was too identical to the first loop and I'll make changes to make it less so.
  3. Since I'll be adding background music, it'll be a good idea to add volume settings too, thanks for the suggestion!
  4. I'll definitely speed up the pacing in subsequent loops. I did think about adding a way to regain energy, but I decided against it in the end in favor of the player going through loops so it fit more with the theme.

I appreciate you taking the time to write this out!

(+1)

You're welcome! I am glad the feedback was well received. You really have a great game. :)