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WHAT. A. BANGER. It is satisfying to move, its satisfying to shoot, somehow its even satisfying to get hit. I love the take on the theme too, attaching attacks to movement makes the game so frenetic and showing the whole thing on a big loop lets you strategise about position and timing. Those worked together to keep me locked in 100% of the time. The loop feels like it has so much combo potential, I would love to see where you guys take it if you ever continue development!

Really cool entry, polished to perfection. Thank you for making it!!

Thank you so much! Your comment absolutely made our day.

We’ve actually decided to keep developing Looplash into a full Steam release, and we’d love to have you along for the ride. We’ve just opened a Discord to share updates, gather feedback, and run playtests — it’d be awesome to have your thoughts as the game grows!

Congrats, thats so exciting! I'll be sure to check it out :)

Thanks! Here's the link: discord.gg/TbWZ7M3K