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(2 edits) (+1)

Thanks! :)

With the recent update that made the model smarter, I did some tests and saw I could give Aira a lot more initiative, she even goes on a "rampage" sometimes and start pretty much solving a room alone with no further player input xD

With some tweaks I think that could be very fun - and make her feel more like a real player too. But since the end of the jam was close I decided to keep my "safe" version for now. Hopefully after the jam I'll update it to give her a lot more freedom and initiative!

(+1)

I definitely know what you mean about Aira going on a rampage with her new freedom, lol. She tried to brute force the levers room when I played. "BRB let me hit every lever in the room, then get back to you." haha

Yeah, you've already got a ton of puzzle variety in the jam version. That next step, letting Aira be more active in the scenes, sounds like you could pull even more inspiration from other co-op puzzle games