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(+1)

Got to around 1600 on the fourth try.

The overall game loop is nice, solid game. The difficulty feels a bit steep. 

Some of the other issues that bothered me:

  • Shadow directly below the cloud (rather than to the side of it) would be greatly appreciated
  • There's a bug that prevents you from collecting water droplets if you "phase" into them
  • I think this game would benefit from a vertically oriented viewport

Congrats on making it through the jam!

Wow, super nice progress, I'm impressed (especially since as far as I could see in my play testing, 0-1600 took a lot more time than 1600-3000) congrats! Thank you for playing my game and your feedback 😄! I tried to make the game not too easy, but I may have made it a bit too difficult 😅... Looking back now, I agree a shadow or some type of indicator right below the cloud would be more intuitive! I guess during development I got used to the "rain drop pattern" and couldn't spot the issue. Shows the importance of play testing! If I decide to polish the game a bit more after the jam, I will definitely fix the bug too, thank you for reporting it!