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Puzzle platformers aren't really my kind of game, but I liked the general concept of unlocking stuff for "future you" ;)
I think the levels were a little too spacious which made it harder to navigate (and also probably took you longer to make).

(+1)

I will definitely try to work on my level design more to improve on it for the future. Thank you for giving it a try, even though it’s not your type of game :D