Skip to main content

On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

The combination of many moving portals and the flexible order of connecting them gives rise to some emergent scenarios, which is very cool. I had some near-miss action scenarios with lasers, which didn't feel like the intended solution AND was very fun the go through.  I also really like the frog character and their speech, it's very cute and funny. I'm unfortunately a victim of the soft-lock eternal imprisonment at the lair of wizard but I really had fun playing it :)

(+1)

Nooo! The soft-lock is fixed for the post-jam haha. I agree on the emergent scenarios, I didn't expect that when I started designing it. Would be curious to see how other people solve the levels.