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Very interesting concept! But overall it war very tough game, I couldn't get majority of ash (maybe I'm just bad at it). I figured out that shooting and then spinning the chamber increases chances of getting hit, once I got like 40 from one bullet lol, but since then it was very hard for me, so I quit :(

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Man, it isn't just you. Losing all your ash during God Hour is super punishing, but it's just kinda how the game came together in the end. 

I hope you keep an eye on this project moving forward, cause we have lots of plans to improve it!
Thanks for playing!

Yea, I'm following! Interesting thing would be to make start spin in 3D, to make it easier to hit. I see some kind of incremental genre potential, idk why :D

Best of luck with you game, I'm def following you!