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Good to see some real orbital mechanics in a game! Was there a reason you made gravity fields finite?

Do you mean the size of the green/yellow/red zones? 
They’re limited in size because the original concept of the game was a puzzle game inspired by Angry Birds Space where you have to loop around planets to make it to a goal. But through testing if we discovered it was more fun to try to loop around as many planets as you could rather than try making it to a goal. We never really considered having infinite gravity fields. 

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I think it would be a fun experiment! and maybe make the orbital decay slightly lower? This might just be the aerospace engineer in me talking, whether it leads to good gameplay who knows

It might work... But it would definitely break our score system. Right now each time you enter an orbit you add +1 to your multiplier. If the gravity wells (is that the correct term?) are infinite we'd probably have to change how to detect orbital entry.

Thanks for the idea! Glad you enjoyed.