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Love the concept of deciding how the car will drive the track, but it only needs to be done once per track. As you can just reduce a little the top speed and max out grip to pass every corner easily.

And with a lot of grip, you can just go mach 10 at every corner. This makes me wonder why we have to stop every x laps? Having to upgrade this feels kinda... weird.

Lack of sfx is sad, I did not always understand when I got the money at the start (before seeing that the car stopped when we did). Plus sfx just helps with the dopamine hit I guess.

Thanks for playing! The idea behind stopping each lap, was to make the acceleration upgrade more appealing, since you're mostly taking corners at top speed anyway. So faster acceleration increases the $/s. But stopping every lap also feels bad, so this led to the lap upgrade. This two things work a little bit against themselves. If I had more time I would have wanted to balance game in such a way that braking/acceleration plays a bigger role, so laps aren't necessary to make those upgrades shine.

Yes unfortunately I didn't have time for any sfx, should have paced myself better.

Again thanks for playing and the feedback.