Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

For party is full, use amp_get_new_box_id to get a box slot if the party is full (amp_get_new_party_id returns NONE if there's no free slots)

Use msh_spawn_namingmenu to spawn a nickname menu. You can see how it's used in mev_battle_catch_nickname (note how it assigns the my_monster variable to the AMP slot the monster was placed in)

i still has problem with this, because I don't understand which script i used first, get monster to the party or rename it? Can you give me the example code? 

(+1)

thank yal but it fix now, i just need script to check empty party and box now