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I saw an earlier comment - there is value after you reach your score, which is building up a pig/chicken/goat to help you later. This game was way too fun for me, but I kinda broke it:

I used a skunk to get a hologram pig negative, so the pig had like negative a million points which basically means I could spam end turn and win :)... until my hologram pig broke the integer limit and decided to score positive which made me lose :(

The gameplay loop is really close to Balatro with the strategy + randomness every run, which is why I played so much. 

PS - I found this game through Post Jam Productions :)

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LOL that's amazing!

I did not play test nearly enough during the jam, and so I didn't realize just how easy it is to break the game. I made the final few rounds scale up really quick thinking that no one would beat it. But I played a bunch more after the jam deadline and realize that I can pretty consistently get an integer overflow to happen lol

The negative skunk strategy is something I had not thought of though! Very cool and really appreciate you taking the time to figure that out

I'll be sure to checkout your game today as well! Glad I join the Post Jam Productions discord :)

Thanks for wanting to play my game! You can definitely expand your game into a full one if you wanted to because of it's potential: adding a shop, upgrading animals, upgrading carriages, adding overall boosts like vouchers, stuff like that. Just nerf negative scoring :)

Thank you! And for sure haha

I think it might have potential for a full game, but it will be really difficult to balance and get the mechanics right