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(+2)

This has to be the game I've played the most so far in this Jam. It's really awesome how many different blocks and mechanics you managed to add in just 96h and mix them all together into a single puzzle!

The puzzles really had me thinking, you're a really good designer :)

The one and only little detail that you could have improved is the snake's movement itself. Instead of "teleporting" to the next square, it would feel way better if there were a smooth transition to the next position. Anyway, that’s a minor thing, just a tip :)

Great job and good luck with the jam :D

(+1)

Wow, thank you so much! You playing our game the longest must be a really good sign. ^^

Animating the movement is gonna be a bit tough since the whole game takes place entirely on a godot tilemap. (Made it much easier to create levels.) Maybe I can still find a way in a future update – but I’ll probably have to re-do a lot of code for that. 😅

(+1)

Don't worry about that! I just meant that it could be a great detail, but the game is perfect like it is ;)