This is actually sooo cool and fun to play around with! I liked how the game gradually led you to construct an increasingly complex mechanism. Actually reminds me of the Minecraft Create mod, it's very rewarding seeing your (admittedly spagitty-like) mechanism grow.
Although, as expected, you eventually enter the chaos realm (I'm actually surprised how long it stayed orderly given that it's a pure physics simulation). And then you learn to cheese it with the chaotic nature of physics (which is, admittedly, also quite fun for a while).
I'm not sure how you would solve the chaotic problem, though. Perhaps a "seamless level system" (a new area opens up upon completing a certain goal) could work to some extent?
Looking forward to seeing what you'll come up with in the future of this project!
