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This was a great way to do the time, it may for a new take on a lot of the other puzzles (although i'm not too sure if it is considered a loop if it is just rewinding - that said I don't care as I really enjoyed myself and the puzzles). Kudos for implementing the system where the objects had to be put on solid ground I 100% would have softlocked myself a million times if that hadn't been in there. I will say that the control scheme was barbaric and took a lot of wrapping my head round to feel organic but, once I was there, I had a blast!

It fits the loop theme because your own timeline travels forward, backward, and forward again, looping on itself. The controls are pretty standard for fantasy consoles like Pico-8/Picotron and even modern platformers like Celeste iirc. Still, I'll release a polished version soon with multiple control schemes available. Glad you liked it :)