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I really enjoyed this. I got addicted to messing up the run, then going back and trying to perfect it. Sometimes my guy would stop sliding or stop running on the wall, which would screw up the run. 

I got to the drone twice but missed my shots I'm guessing which sent me all the way back to the start, it's a bit of a rough scenario to introduce the shooting so quickly with such punishment.

If you cleaned up the controls a bit and made them more reliable, maybe added a trail for each shot so there's a bit more feedback about the shooting, and added some more music and art, this could be quite cool. Nice job!

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Thanks a lot for the detailed feedback! You're absolutely right—I ran into some time management issues, and ended up focusing more on features like the leaderboard instead of refining the core mechanics and balance. If I had more time, I definitely would’ve tuned the difficulty better and polished the controls. I really appreciate your suggestions, especially about the shot feedback and sliding—those are super helpful for a post-jam update!

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The online leaderboard was a really cool idea, and something that honestly motivated me to have 15 or so goes trying to get on it. Keen to see the post jam update!