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ThornByte studio

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A member registered Jul 01, 2025 · View creator page →

Creator of

Recent community posts

the puzzles are creative as well as the loop clones mechanics. well done! I couldn't beat not every button is your friend though ^_^

Thanks a lot for the detailed feedback! You're absolutely right—I ran into some time management issues, and ended up focusing more on features like the leaderboard instead of refining the core mechanics and balance. If I had more time, I definitely would’ve tuned the difficulty better and polished the controls. I really appreciate your suggestions, especially about the shot feedback and sliding—those are super helpful for a post-jam update!

No visuals, no graphics, yet i was hooked from the beginning and visualized the scenarios in my head. awesome work and congratulations on the new baby.

oh I see, I totally overlooked it. I'll patch it after the jam.

Glad you had some fun. Would you mind telling me which sound bothered you? Thanks!

The shooting kept me engaged and it's really addictive. It's really amazing that you managed to create such game within 4 days.  That's a pretty solid game, well done. I also faced an issue so I might share the solution here as well. You need both Part 1 and Part 2 zip files in the same folder, then select them both and extract, otherwise you'll get this error:

this is some high level mechanics. well done

but better 😉

I'm glad you liked it, and thank you for the feedback. I'm planning to upload a new version with more polished mechanics after the jam, and I'll make sure to add sprint and auto-slide to make it more fun.

Thank you, I appreciate your comment! 

so the final boss is me. me vs past me. this is a great take on the theme 10/10. beautifully made game from the art to the concept to the gameplay. i just wish you guys added some weight to the attack such as some camera shake, maybe some particles. but overall that's a great game and i wish you continue developing it afterwards

nice  stealth mechanics. but the game kept resetting for no reason. made it to the front door tho

it's addictive, i think with some polishing it can be a full game

i like the idea that you have to race yourself  every run

addictive and fun shooting . but i wish if there was more into it 

fun little game. and a great workout for your fingers 

interesting game. I was ready for a jumpscare, glad that didn't happen 

good concept, but the player's physics need some tweaking, it feels heavy and hard to control.

Thanks for the feedback! You're totally right it could use some balancing. I built everything from scratch in just 4 days for the jam, so some areas like difficulty tuning didn't get enough love. I'm planning to polish it post-jam, and your comment helps a lot!

I played it for more than an hour without realizing, pretty addictive. you guys did a great job 

this is just pure art and creativity. i like how it started with consuming some money to consume the whole kingdom. 10/10 

fun overall  game, but the camera gave me a hard time. also  directional guides would have been a nice touch and made things easier. 

you did a great job with this game.

this honestly deserves to win the jam. well done