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(+1)

love the look of this game. I'm assuming models with shaders like Sundler said, but if not, you did a fantastic job fooling me. 

Thanks for playing Morse! All assets used are 2D sprite sheets, layered on top of each other to create the illusion of depth using a technique called sprite stacking.
If courious, there is a more detailed explanation of the process on the @Simsure_ Twitter page (the programmer behind the game).
~Wah