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Very cool idea and the intro sequence to introduce it was great! I agree with some of the other suggestions, the beginning ramp up was kind of slow and boring, but once I reached the settings levels, then it started becoming more interesting, involved the theme a lot more, and had better puzzle designs!

Seeing the intro sequence work actually got me through the first couple of days because I loved it so much haha. I definitely agree that the ramp up needed to be abbreviated, but something to keep in mind is that I've never made a puzzle in my life lol. Much of this game's design revolves around me figuring things out for the very first time and, if I were to do it again, I'd do things veeeery differently. I'm glad people are responding well to the idea itself though, I just wish I could've done it justice haha.