Seeing the intro sequence work actually got me through the first couple of days because I loved it so much haha. I definitely agree that the ramp up needed to be abbreviated, but something to keep in mind is that I've never made a puzzle in my life lol. Much of this game's design revolves around me figuring things out for the very first time and, if I were to do it again, I'd do things veeeery differently. I'm glad people are responding well to the idea itself though, I just wish I could've done it justice haha.