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(+3)

I was blown away by the art and the low poly. Such a top tier game for 96 hours! It takes a long time for a jam though.

(+2)

Our art team absolutely smashed it for real. What's extra cool is how the compression on the web build makes everything look really ps2 era. Super fun. We also had problems with gameplay length last year (though that's always a problem with tower defense games in jams though haha), but we're hoping that we can at least get most of the enjoyment across, even if people don't always make it to the kraken fight/beating the kraken. Thanks for playing!