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This is a very cool idea! I think it’s fairly original, I haven’t seen another game yet with the same world-rotating concept. It was a bit hard to understand at first, but I had a neat ‘aha’ moment at some point and it felt pretty satisfying. I thought the music track and the black and white pixel art with the plants and pipes and things were charming too.

I wasn’t sure what to do after wandering around a couple rooms though. I picked up a few of the glowing balls, but didn’t know what they do, and it was hard to tell the room doors apart in the big shared room since they’re identical. I think the collision window for entering doors feels pretty small too. I almost thought the doors were broken ^^; . The core concept is cool, so with more polish it could be really fun! It twists your brain.

Thanks for playing :3. Yeah the game basically has no progression or ending. We spend too much time implementing the rotation mechanic and ran out of time to implement progression and ending. And yes the doors are sort of broken, they open when you interact them from the side not when when you are over them.