Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

Thanks for the feedback, yeah, do you think I should have just combined the brake and the reverse? I thought about it, but in the end decided against it. However, in a jam maybe that would have been the better idea. Yeah, Alex came up with the "story" and it made me bust out laughing the first time I saw it.

(+1)

Nah I think just maybe make it more prominent in the tutorial. The best way I can imagine doing it is, the first time the player falls (or is about to fall) into the pit, pause the game and bring up a popup saying to brake instead of reverse for faster stopping.