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The controls and collisions felt a little rough. Which is not the end of the world, however, it caused me to keep dying early in the level. I don't mind dying a lot in a game, but it took forever to restart and go through the whole fake time menu splash screen thing.

 I think the looping level with harder enemies each time was a good idea, and a good idea for a limited time game jam.
But the game felt artificially hard and frustrating because of the awkward controls and the awful menu/restart system.

It could have been a fun little game it weren't for the major issue, I liked the vibe you were going for!