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(+1)

An wonderfully fantastic premise re: Unmortality, in an absolutely jam-packed module!

I appreciated that the general vagueness allows for it to fit into any other setting with only some tweaking. I concur with many others here that I’d try not to kill the Witch, but also, I imagine my players wouldn’t allow Death to go free without something in return either

(+1)

Than you for checking out my contribution. I hadn’t considered that the PCs might want something from Death, that’s a great thought. Cheers