Took a while for me to grasp what to do but I have to say it's an interesting mix of gameplay elements. I've not seen a game like this before so while the art made me first think there wouldn't be anything significant gameplay-wise, I was wrong. I didn't love playing it but it was unique and interesting enough so good job
Viewing post in Phil's Day jam comments
Thank you for seeing the game. The goal was indeed to explore novel game mechanics.
Life happened during the jam, so further exploration of humor in the reply/respone texts in other levels (the reply/response text in level 1 is actually just a reskin on the pure prototype mechanics used in level 2 and 3) and further variations in the puzzle mechanics in additional levels didn't happen. Maybe after the jam.