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Hey Waffle, thanks for playing our game. Yes that is one of the bugs that unfortunately slipped through. I didn't get my collision logic air-tight player vs ghosts. However this is already fixed in a separate version that will be release this weekend after the jam has ended as well as a few extras. Many thanks for the feedback.

yes I can imagine that could be quite tricky to do correctly since timing is so important. it's cool you've already fixed it though! I'll definitely play it again