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A jam submission

Donut DerbyView game page

Drive loops while stuck in a time loop!
Submitted by Localskeleton — 3 hours, 38 minutes before the deadline
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Donut Derby's itch.io page

Results

CriteriaRankScore*Raw Score
Artwork#15233.7603.760
Audio#20883.2003.200
Enjoyment#27273.2003.200
Creativity#33673.4003.400
Narrative#45712.2002.200

Ranked from 25 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
The goal of the game is to gain points by drifting in loops while stuck in a time loop

(Optional) What would you like to be called if GMTK features your game?
Local

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Comments

Submitted (1 edit)

Cool game, i don't have anything more to say than maybe, CATS, i love them, and when i see cats in a game, it automaticly gives you a point, now let's focuse on the game.

I really like the idea of cats in a car trying to survive, while  being chased and fired by some other cars. It's not too dfficult in my opinion, could have made the tutorial more readable, for me it was maybe too small and being already chased in the beginning is not really fun, when you're trying to read.  Maybe try to make the tutorial in a bigger page only made for the tutorial with some images as exemple (and/or lower the music/ make a different, soft song for the tutorial, so you can think and read in peace) i also like the music and sounds, not too much, just follow the vibe of the game, being chased in car. (also, idk if it was on purpose, but some people on the internet calls cat/kittens, cars, so you just push the idea that the cats are robots as cars. Idk just my personnal idea)

But overall, it's a fun game, cool idea, and interesting. Keep it up :) !

Submitted

Fun game, love the title screen art.

Submitted(+1)

cute game, i love the artstyle

i feel like the drifting should be a bit tighter, it takes a while to drift and you have to do a full loop to get anything from it, maybe allow half loops to give boosts

i managed to get the cat with the gun but idk why the menu popped up so that needs some clarity

not sure if the decimal score is intentional but if not id look if you used a float where something should have been an int

Developer(+1)

Thanks for the comment! I'll consider the idea for half loop boosts and tighter drifts, I may have made the game a little too challenging. I accidentally removed the timer for when the shop menu pops up, so I'll be putting it back where it was as well as cleaning up the menus after the jam. (I made the score a float due to the decimal multipliers given by challenges, but I'll make sure to convert it into an int in the ui for clarity after the jam)

Submitted(+1)

Nice one, got 900 score. Love the artwork. If you decide to continue working on it after the jam, you could concider awaring the player for killing more cars during single dash. Had such an amazing time playing it :D

Developer

Thanks for the comment! I had cut a combo system for destroying cars due to time, so I'll definitely add it after the jam for increased destruction incentive.

Submitted(+1)

Really good artwork and music

Developer

Thanks!

(+1)

Really good artwork. Also the music was great a little difficult to understand the gameplay at first but i really enjoied the game when i got used to it

Developer

Thanks for the comment! I'll make sure to flesh out the tutorial to make the gameplay easier to understand.

Submitted(+1)

cute artstyle and cool mechanics !

Developer

Thanks!

Submitted(+1)

Loved the burnout/drift mechanic. The art is very cute. I think some more weapons for the car would be cool. Good job!

Developer

Thanks for the comment! We had more ideas for weapons that were cut for time, we'll definitely be adding more in the future.

(+1)

Quirky and fun from the graphics to the difficulty. Love it

Developer

Thanks!

Submitted(+1)

if only they had licenses none of this would've happened

Submitted(+1)

very cute and silly! the controls feel a bit wrong tho, perchance try cursor follow?

Developer

Thanks for the comment, I'll make sure to add more options for controls after  the jam.