Thanks for playing. Thats the further anyone i know had gone. hint: you can swap the movesets, hint2: you can change the moveset in a way to allow you to move counter-clockwise instead
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I have 59 gold, 7 different moves, and I don't know what else I am missing haha.
After spending all this time in the game, I want to say that I really enjoyed it, and I have some more notes
- it's easy to lose the red car outside the screen, and it can be a little annoying having to drag it along for some puzzles. I don't have a good suggestion on how to solve it though
- it would be nice to have a colour indicator when cars overlap, especially when I'm trying to rotate the car that's underneath
- I soft-locked myself a couple of times. It would be nice to have some sort of reset for the room (but how? maybe reset the game to the state that you had when you last entered the room?)
- once you unlock different movements, you unlock easier ways to solve some puzzles. It might be a good thing, means I can leave a puzzle and come back when I have a more powerful move

1. you can tap the coloured car to switch them - probably wasn't clear that you can swap the main controlled car
2. I didn't want to code the collision. Probably can use the robot list to show the current direction. And have a combined picture when the robot are on the same tile. (Some sort of temporary fusion)
3.that will be added. Puzzles will be checked to ensure you cannot get softlocked. Save file are coming.
4. Yup. Some sort of hint system will be added to tell you that you can solve the puzzles.
5. Oh man. I counted move collected as coins. Oops. That's another oopsie haha.
Finally, that's for taking the time to play it. I can't express enough how pleased I am that someone managed to get near to the ending.