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How did you end up implementing them? Did you use an animation player or did you hard code positions/actions into the player?

I used an animation player and changed the position and visibility of th player as well as particle effects and other stuff. 

I used an animation player and changed the position and visibility of th player as well as particle effects and other stuff. 

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That sounds like it should work well as a way to animate things! I must say that it really was amazing!

ty, appreciate it!

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Of course!