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The sound design starts off top notch in the first levels, but gets a little too high-pitched in the shouts in the second one. I really like how tight the game’s identity feels, but noticed that there were issues like the colliders on the walls making the screen jump/character spin. More feedback on deflecting arrows would be cool!

Easily a game you could build up with more levels and content - thank you for the entry, it was really fun to play!

Hey! Im the sound designer and, yeah, I kinda rushed the last music and didn't mix It very well with the lack of time and the fact that i got sick af on the last days lol. Thx for the feedback !