The sound design starts off top notch in the first levels, but gets a little too high-pitched in the shouts in the second one. I really like how tight the game’s identity feels, but noticed that there were issues like the colliders on the walls making the screen jump/character spin. More feedback on deflecting arrows would be cool!
Easily a game you could build up with more levels and content - thank you for the entry, it was really fun to play!