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I like how you guys made an effort to match the game page design with the game’s artstyle. I love the sound design and soundtrack in general. The running text SFX though, is rather jarring, and I think you guys attached that SFX to the Master bus instead of the SFX bus. I tried muting each of them, and that SFX was only affected when the Master was muted.

I was surprised by how dark the game was - and it took me quite some time to figure out that it was a typing game! It would be great to have it in the description somewhere - I eventually found it in the last two words in your description. Up until it hit me, I was trying to draw the runes with my mouse!

Extremely interesting choice to swap out what was typed in with the lexicon of that time! Inspiring to see how we can tweak our design to be that much more historically accurate. Thank you for your entry!