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Great idea and executed really well! I appreciate that you ease the player into the mechanics, but I think progression was a little too slow. A couple of the early levels could be axed and create a much more streamlined experience to get players into the real puzzles more quickly. But great overall, thanks for submitting to the stream! VOD here with my full gameplay.

(2 edits) (+1)

Thank you so much for showcasing our game!

I unfortunately wasn't able to watch you play live but I really appreciate you taking the time and giving us more visibility.

And I'm glad you enjoyed it!

Now that I've been able to do a few playtests, I think I agree with your point. I was afraid to scare players away or lose them with confusing mechanics if I introduced them faster, but I've overdone it a little bit..