The assets are really well put together, and the controls feel smooth and responsive.
I really liked how your mobility increases as you progress — such a smart design choice.
I did encounter a small bug: when I lit a bonfire, my character kept walking even though a dialogue had started.
Also, the spike hitboxes might be a bit too large and punishing.
But overall, this is still an excellent game — and honestly one of the most satisfying I've played during this jam (and I’ve tested quite a few, haha)!